Project Updates
04/09/2018 21:21
by Pvic
This was probably expected but
Sonic Fields and Sonic Retro Mania are cancelled.
I was never planning to complete Sonic Retro Mania and Sonic Fields I just feel like it's just bland. It's not even generic, it's just bland. And it's also full of flaws and glitches.
Sonic Friction is back to work and I plan on finishing Robotropolis. Sonic Friction is ment to have 6 zones (Hydro Base, Hidden Amazon, Foliage Airway, Robotropolis, Fog Isle and Egg Port). After we get Robotropolis done I will start focusing on my independent projects (Falling Star and Fallen Star.)
Sonic Network Land is in hiatus. Don't expect to get v10 anytime before SAGE. (Not even sure if we will get v10 by then). v10 is just gonna have a few more stages (fan valley) (these stages are pretty cool imo, specially hot forest), one more useless character (Doomguy iirc), resolution options (not 100% optimized for 424 x 240 though) and a better level editor.
Sonic Inferno (Sonic Forces 2D Re-Imagined) is now going through conceptualization. I will try to get everything planned and then I will try to get to work in it. No demo planned for any time soon. Trying to make it something similar to Sonic Satam and the Sonic IDW comic. This is @Rotom PK 's project so it depends
I'm not sure what will happen with Sonic Flix though. I will probably just release something for SAGE or just release it before. If I release it it will probably just have a few more paths and a second zone (Snow Valley Zone or something like that).
Megaman Xperience (I didn't even remember that I made that until a few days ago that @gabrieltecno [E.B.] showed me it's logo) is most likely cancelled unless someone wants to continue. Didn't get like any feedback on it. Would be interesting if someone was up just to port some Mega Maker Stages to it. I have quite a few themes for stages that I archived.(edited)
if someone even cares about game fusion Roberto/Adoidado is too lazy, uninspired and occupied to work on it so yeah (I am not the leader of it, he is)(edited)
haven't even heard about him for months now
for my indie projects they are on hiatus (when I left off I was making the moveset and concepts)
basically I am mostly working on Friction nowhis was probably expected but
Sonic Fields and Sonic Retro Mania are cancelled.
I was never planning to complete Sonic Retro Mania and Sonic Fields I just feel like it's just bland. It's not even generic, it's just bland. And it's also full of flaws and glitches.
Sonic Friction is back to work and I plan on finishing Robotropolis. Sonic Friction is ment to have 6 zones (Hydro Base, Hidden Amazon, Foliage Airway, Robotropolis, Fog Isle and Egg Port). After we get Robotropolis done I will start focusing on my independent projects (Falling Star and Fallen Star.)
Sonic Network Land is in hiatus. Don't expect to get v10 anytime before SAGE. (Not even sure if we will get v10 by then). v10 is just gonna have a few more stages (fan valley) (these stages are pretty cool imo, specially hot forest), one more useless character (Doomguy iirc), resolution options (not 100% optimized for 424 x 240 though) and a better level editor.
Sonic Inferno (Sonic Forces 2D Re-Imagined) is now going through conceptualization. I will try to get everything planned and then I will try to get to work in it. No demo planned for any time soon. Trying to make it something similar to Sonic Satam and the Sonic IDW comic. This is @Rotom PK 's project so it depends
I'm not sure what will happen with Sonic Flix though. I will probably just release something for SAGE or just release it before. If I release it it will probably just have a few more paths and a second zone (Snow Valley Zone or something like that).
Megaman Xperience (I didn't even remember that I made that until a few days ago that @gabrieltecno [E.B.] showed me it's logo) is most likely cancelled unless someone wants to continue. Didn't get like any feedback on it. Would be interesting if someone was up just to port some Mega Maker Stages to it. I have quite a few themes for stages that I archived.(edited)
if someone even cares about game fusion Roberto/Adoidado is too lazy, uninspired and occupied to work on it so yeah (I am not the leader of it, he is)(edited)
haven't even heard about him for months now
for my indie projects they are on hiatus (when I left off I was making the moveset and concepts)
basically I am mostly working on Friction now
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